Will ReShade get you banned?īattlestate Games on Twitter: " There will be no bans for using reshade. Can you get banned for GShade?Ĭan I be banned for using GShade in Final Fantasy XIV? No. There are multiple ways: Put all ReShade files in " C:\Program Files (x86)\ReShade", copy the ReShade DLL into your game folder, rename it accordingly and then create a ReShade.
Under the Tools tab just click Launch Converter and point it to the folder that your presets are inside of.
You can find the preset converter in the GShade Control Panel. fx file and tell people to add it to the game folder as well. Head over to /presets and upload the content of the *. You need write permissions to the game folder of course, otherwise ReShade cannot save the file. Do some changes (enable some shaders, change variable values) and the preset file is saved in your game folder. LUT.fx - Feli's LUT texture has been added. Occlusion Assistance has been moved to a preprocessor definition. KeepUI_FFXIV.fx - Performance improved by reducing technique to a single pass for most use cases.
#Ff14 reshade me update#
The update notifier icon may disappear from the tray when hovered over this does not impact its functionality. qUINT_common.fxh (and dependent shaders) updated for compatibility with the latest RTGI version.Ģ.1.0.9 - Implemented ReShade 4.5.3 changes.Ģ.1.0.10 - Improved PSO2 US installer support & whitelist for the pso2launcher.exe workaround.
#Ff14 reshade me windows#
Screenshot audio notifications now use the Windows System Notifications volume.
Shader warning fixes.Ģ.1.0.4 - Warnings are no longer shown as (red) errors, shader warning fixes.Ģ.1.0.5 - Fixed update utility bug that caused GShade registry entries to be deleted, added a workaround for symlinks failing, fixed depth buffer in some OpenGL games.Ģ.1.0.6 - Fixed a potential crashing issue when right clicking settings (variables), potential fix for WINE crashes under Linux, fixed crashing when two copies of GShade/ReShade try to hook to a game, removed ReShadeGUI.ini support.Ģ.1.0.8 - A popup notification is always shown and the notification sound is no longer played on screenshot failure. Screenshot notification messages should no longer always display the before and after filenames of screenshots when disabled.Ģ.1.0.3 - Mouse coordinate fix for some users. Presets saved alongside screenshots (when enabled) should now have proper filenames. The previous/next preset hotkeys are (finally) working again.Ī bug with the installer where non-English characters would cause the new config file to be corrupted when using the optional backup is now fixed. Shaders and individual variables can now be reset to default by right clicking on them this reduces clutter in the settings menu exponentially.Ĭapitalization in text labels has been normalized and tidied up. It is now possible to modify presets in Performance Mode. Preprocessor definitions are now included below the normal settings for each shader. Updating with the GShade Update Utility should be much more streamlined, with the installer itself only prompting for the location of your installation and screenshot folders. The Preset Converter has received major performance optimizations and should run around twice as fast. When updating any copy of GShade with the Update Utility, all of your games with GShade 2.1+ installed are now automatically updated as well.Īll ReShade 4.5.0 & 4.5.1 changes are included: Ĭlicking on a Preprocessor Definition field will show you a preview of the shader's source code, allowing you to read the documentation and instructions surrounding it.
#Ff14 reshade me install#
GShade now uses symbolic links when installing for its dll and the \reshade-shaders\ folder, meaning installations after the base install (~60mb) take ~1-5mb per game.